Marshalled Activities


Primary Armored Combat Tournament
The primary martial tournament will be a 3-Figure Melee with no weapon match! To clarify, no weapons match means each fighter must have a different weapons form.

Weapons Forms/Groups:

  1. Sword/Shield
  2. Polearm/Glave/Axe
  3. Great Sword/Katana
  4. Two Swords/Sword & Modu
  5. Spear

So, contestants can have a combo of 3 of the 5 groups, and when a weapons group is selected another weapon must come from a different group. Each Team must have at least one unbelt on the team, and there are no limits on the number of unbelts on one team. Teams will be matched by the MOL as they check in to register for the event. The objective is to cross pollinate fighters who do not fight together while leveling the playing field, so teams are not stacked.

Sacred Stone Heavy Weapons Champion Challenge
Tournament to choose Sacred Stones next Armored Champion!

Sacred Stone Rapier Champion Challenge
Tournament to choose Sacred Stones next Rapier Champion!

Tethys Titan Tournament Challenges
Both Rapier and Armored Combatants will test their skills to see who emerges as the holder of the Titan's Torch! The Armored Challenge will be held as a Speed Challenge. The Rapier Challenge will be a double elimination speed challenge as well.

Primary Rapier Combat Tournament

  • 2v2 Bear Pit
  • Double Elimination Speed Tournament
  • 5v5 Double Elimination Tournament - max of one Master of Defense per team
  • Pick ups

 

Archery Competition
Format: Single-elimination bracket (inspired by Royal Archer’s Final 16, but streamlined)
Archers paired off, winner of each head-to-head match advances
Entire event runs approximately 1 hour (depending on turnout)

Range Schedule

9:00am: Inspections and range open for practice and Royal Rounds

10:00am - 11:00am: Range closed for court

11:00am - 1:00pm: Novelty shoot and Royal Rounds (separate shooting lines)

1:00pm - 1:30pm: Reset range for head-to-head and lunch break

1:30pm: Head-to-head shoot

3:00pm: Range closed